Motion Capture
In this project I learned how to capture Motion Capture data through Vicon Shogun Live, and clean it up through Shogun Post and attach it to a rig and clean it up further in Maya. While I was mostly interested in the capturing process I was also able to practice some animation cleanup skills and learned a lot from the process.
This is a short reel of the four movements I created. The live reference was recorded after the cleanup and the final render was done in Houdini Redshift.