FINAL PRODUCT, April 12 2023.
After rendering this project, correcting small details andĀ assembling it all into one video, here is my final product.
WORK SESSION, April 4 2023.
Through experimentation and using photoshop perspective wrap, I was able to create a gobo as project it from the spot light onto the orange. Also in photoshop cleaned up the shadow plate, so that it doesn't have a cube. There are still things to improve, such as a highlight shining through the gobo effect on the orange.
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/27f959ff-4554-4222-85e3-d7087a8dbb60_rw_3840.png?h=caa71ca62639250656a8d4d2d480bae6)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/8222861e-9782-42f9-9473-267fb8d8b21f_rw_3840.png?h=ee20e693d49b880c46812a08a0489a6d)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/c5bc9725-7d91-497f-a512-27f572cfb76b_rw_3840.jpg?h=c46081011dce927940764b3cee99b31a)
CLASS 3, April 3 2023.
Started creating a proper nuke tree and creating shadows. Because I am working in Housini, had to start thinking of how it would be possible to create a gobo effect.
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/31f22b51-08c4-475d-beb6-e809b7ba5374_rw_1200.png?h=74aa09e28b8008aa20e02c00af4daa69)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/e017b235-10f7-48ed-9d1e-1eea7e6fd0b5_rw_1200.png?h=49d7a8e98568f1755336389dad73e0f1)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/1b2f1202-b124-44ca-a0d7-1c7fb3b20656_rw_1200.png?h=ca2d20a79431790cc7ce7b7d8e85d312)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/0a4480aa-113c-4118-b91b-0d7745314c7b_rw_1200.png?h=826707b8e904373a25986c36f43b24c1)
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![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/f6dc5e14-e516-494c-96a5-aff8b5238e1d_rw_1200.png?h=7a3376b0b26ea0ab6ea44efc637e0a59)
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WORK SESSION, April 1 2023.
I put a preliminary object, with the simulation of it moving. I tried rendering a shadow pass as well, to see if the perspective seems good.
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/1a604e1b-4804-4715-80bc-ecb973893d50_rw_1920.png?h=20d22d457d477c5fe7ec9d0e36515407)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/5724c135-5ea8-4a3f-b5e3-cff1bc470b1e_rw_1200.png?h=4cc92d87a529bb955d8a913789281be2)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/3e0dcd68-9b50-4d84-8172-ff0bd6b62d2b_rw_1920.png?h=27fadc22ba839912ff6cd63f4b87c40c)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/a39f058d-9677-4987-9a07-9982527b580a_rw_600.png?h=9490f328212727eaeb0f5576649bce35)
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CLASS 2, March 29 2023
During this class I kept experimenting between Maya and Houdini and ended up choosing Houdini as it is a more familiar environment to me. My main objective was lining up the shadows of the ball and the cube as well as setting up the HDRI.
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/b8be855c-114c-4817-9f46-58d6854fa832_rw_1200.png?h=5abf4ad83dfb11648d0f3f38cf0881c8)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/d3834754-c693-42e0-b373-46a29bff2886_rw_1920.png?h=d028325ba81cd860a26f716f7ae2ea80)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/2871da7d-95a7-4da2-aa48-338d775399ec_rw_1200.png?h=aac221a83de3d24a5298f9177f83c182)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/81d69927-13dc-449f-9788-8d2a6598a65c_rw_1200.png?h=37ac56efd0d964c056eb3f86986295d3)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/058d770c-3c31-43f1-947f-fb3f78eb0767_rw_1920.png?h=99184a711158a8de5b75f42a9367e8c1)
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![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/7724fea5-23d5-4443-ba42-e7d11e8c3a62_rw_1200.png?h=7b729ad586bce2238ece82107dbad997)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/a1b58c5e-fc2c-47cb-80c7-f1a41e851640_rw_1200.png?h=bbf8c20a1a0785e50790f8acd92819d5)
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![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/b91ea51e-33ae-4864-9059-ba865c6d0eb8_rw_1200.png?h=0eb4ec2ba0ba5340265193da49062e62)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/63c01e9a-7e0d-4731-8d10-825818f29879_rw_1200.png?h=230d70fe6944014fb5fed43d59ed1b5e)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/516c36e8-1e12-4a4b-9479-5695faf14cfa_rw_1200.png?h=1c4238085018142fd57bd91de57cacfc)
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/7d3ee0e8-f76e-4def-80ad-cfa33f18a750_rw_1200.png?h=7c9757d6b175cd52603114d8f54d65a8)
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![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/2318d8f7-c606-4bf5-b7fa-7fadbe2b483b_rw_1200.png?h=212723ce415e428cc2b1a5b79147b978)
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CLASS 1, March 27 2023.
Through the first class IĀ spent time choosing my plate and mating the camera to the plate of my choice. I ended up doing it in Maya and Houdini, because I am not sure in which software I am going to complete this project.
![](https://cdn.myportfolio.com/feffa12a-61be-430c-8a88-189a5c03b754/1dc2c6e3-f422-446a-80e3-68e8a430b94e_rw_1920.png?h=0c4e083091598af182af56416e9f65c0)
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